Patch Notes

Major Update

A New Era for Evercross

A transformed world, new systems, and a fresh way to grow your hero. Explore what’s coming in this major update.

Last updated December 2025 · Launch planned for December

At-a-glance

Headline Features

  • 4 New Dungeons

    Level 40–60 adventures: Forsaken Sectum, Forgotten Crypts, Chasm of Burning Fury, and Crystal Core Citadel.

  • Racial Spell Overhaul

    66 brand-new racial abilities replace the old system with cross-class, fully scripted, VFX-rich spells.

  • Character Enhancement

    New stat-point system from level 20 lets you invest freely into Strength, Agility, Stamina, Intellect, or Spirit.

  • Moral Abilities System

    Light vs. Dark moral paths unlock 50 powerful abilities through a new Moral Level progression system.

Content

Major New Content

4 New Dungeons (40–60)

Face new encounters tuned for mid-to-high-level heroes.

  • Forsaken Sectum – forbidden rites and twisted cultists.
  • Forgotten Crypts – lightless catacombs and undead horrors.
  • Chasm of Burning Fury – lava-scarred caverns overflowing with rage.
  • Crystal Core Citadel – crystalline halls pulsing with unstable power.

New Elite & World Bosses

High-end PvE targets with unique loot and quests.

  • 5 new elite bosses scattered across Evercross with their own questlines and rewards.
  • Hunt them in Shaded Pass, Sylvaen Grove, Verdenglade, Brackenridge, and Hearthmoor.
  • First open-world World Boss now spawns in Brackenridge with endgame-tier drops.

Racial Spell Overhaul

  • Retired the previous set of 35 racial spells.
  • Introduced 66 brand new racial abilities.
  • Balanced across races and classes; designed to be cross-class compatible.
  • Improved scripting and functionality, new visual effects, and clearer descriptions.

Character Enhancement System

  • Unlocks at level 20.
  • Earn 1 stat point per level.
  • Spend points in Strength, Agility, Stamina, Intellect, or Spirit.
  • Build glass-cannon mages, unkillable tanks, or anything in between.

Moral Abilities System

  • Unlocks at level 40.
  • 50 new spells total: 25 Light, 25 Dark.
  • 5 rows of abilities; each row unlocks with Moral Level.
  • Choose up to 2 abilities per row (10 total for your build).
  • Abilities activate via Enlightened Mode (Light) or Rage Mode (Dark).
  • Earn Moral XP from dungeons and raids (cap: Moral Level 30).
  • Full UI integration in Destiny Tracker → Moral Abilities.

Moral Arbiter NPC

  • New NPC added to Market Square.
  • Allows full resets of your Moral Abilities.
  • Reset cost scales with your current Moral Level.
  • Usable once every 72 hours.

Systems & Interface

UI & Quality-of-Life

Realm & Character Selection

  • Realm connection errors now give clear, helpful guidance instead of generic messages.
  • Character selection now shows “Create a character to log in” inside the character panel.
  • Enter World only appears when you actually have characters on that realm.
  • Character panel height now scales correctly with the number of characters.
  • “Create New Hero” renamed to “Create Character”.

Character Creation & Tutorial Flow

  • Character creation now displays all racial spells with full tooltips (active and passive).
  • Final confirmation screen correctly color-codes race and class info.
  • Random name generation fixed for Jinyu and Saurok.
  • Removed faction-colored borders from race icons for a cleaner look.
  • Tutorial frames and BFA-style popups no longer auto-appear on first login, reducing clutter.

Costumes & Spellbook

  • Costume spells now live in their own dedicated Costumes tab in the spellbook.
  • New Costumes Panel button added to the main menu bar.
  • Main-bar icon order updated to accommodate the new button cleanly.

UI Visual Redesign

  • Updated UI buttons and the game logo with a refreshed visual style.
  • Minor UI alignment and scaling tweaks across various frames.

Required Add-on

AIO Add-on Integration

Always-On AIO

  • If the AIO add-on is installed, the game will ensure it’s always active.
  • AIO can no longer be disabled if it’s present in your AddOns folder.

Guided Setup When Missing

  • If AIO is missing or malfunctioning, a dedicated login interface appears.
  • The interface explains why AIO is required, how to install it, and how to troubleshoot it.
  • A 60-second auto-logout timer gives you time to install/enable AIO.

Gameplay

Gameplay & Balance Updates

Quest System Improvements

  • Stronger backend scripting for quests that trigger at certain creature health thresholds.
  • Prevents mobs from dying too quickly before scripted events can fire.
  • Results in smoother quest flow and more reliable event handling across the world.

Class & Item Fixes

  • Fel Orc Shamans now start with correct gear, including a shield and mace.
  • Warriors can properly equip Rusted Chain Leggings.
  • Light Elves and Broken can now be created without expansion-related errors.
  • Improved backend racial spell scripting for consistency.

World

World & Visual Updates

Evercross Map Overhaul

  • Evercross has been fully reworked into a winter-themed zone.
  • New textures, snow, and updated visuals throughout the region.
  • Terrain adjustments improve navigation and combat flow.

Unique Zone Lighting

  • Every zone now has a distinct lighting profile.
  • Makes each area feel more atmospheric and memorable.

Stability

Bug Fixes

Critical & Community-Reported Fixes

  • Camera height corrected for tall/vertical races: Vrykul, Megalith, and Jinyu.
  • Fixed collision radius issues for female Dark Elves that caused invisible walls indoors.
  • Resolved “Shadows of Retribution” issue where Jackson kept attacking after the boss died.
  • Fixed missing Weapon Trainers for weapon-type learning.
  • Fixed Shaman totem acquisition issues.
  • Closed an exploit that allowed infinite rewards from “Fortunes Unveiled.”

General Fixes

  • Minor UI alignment and scaling adjustments.
  • Additional backend improvements to racial spell scripting and reliability.

Outside the Game

Website Redesign

The official website has been overhauled to match the new era.

  • New look, layout, and branding to match the in-game experience.
  • Expanded pages covering core systems, features, and endgame content.
  • Improved navigation and structure so new players can quickly find what they need.